A Fractured Earth

A Fractured Earth is a Max/MSP based implementation of the sonification of seismic data - the sound of earthquakes. An earthquake is an event that is typically felt rather than heard. We tend to hear the effect of an earthquake rather than the earthquake itself.

Spatialisation is explored with the use of a mechatronic speaker system and its use in a live performance.

2015

 
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Spring Zephyr (2015)